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Showing posts from February, 2023

Mario Kart Super Circuit: Forty tracks of handheld racing fun

Mario Kart Super Circuit takes elements from Mario Kart 64 and combines them with the 2D racing of the original Super Mario Kart . The result is a great handheld version of Nintendo's best-selling racing-combat franchise! Mario Kart games are intuitive and require little explanation. If you've played any Mario Kart game, you know how to play all of them. But for the uninitiated, let me explain: you race a go-kart against seven other racers. You select one of three speeds at which to compete: 50 CC, 100 CC, or 150 CC. The A button accelerates and the B button brakes. The latter is rarely done, though a well timed tap of the brakes can prevent you from spinning out after hitting an obstacle such as a banana peel. The R button lets your kart do a tiny hop, though this also isn't often needed. Tracks are littered with yellow coins. The more you collect, the faster your top speed becomes (and unlike in other Mario Kart games, it's not capped at ten). If you have no coins, b...

Pilotwings 64: Whimsical, rich, and difficult 3D flight simulation

Pilotwings 64 was the N64's only launch title other than Super Mario 64 . As a flight simulator, it was perfect for Nintendo's first 3D-capable system. It easily surpassed the original Pilotwings . Pilotwings 64 boasts seven vehicles in total. The rocket belt and hang glider return from the original, though surprisingly there's no plane! It's been replaced with a new vehicle: the gyrocopter, which is like a primitive helicopter. All of the vehicles are controlled with the control stick. You can switch between first- and third-person perspectives with the R button and pan the camera by holding a C button. The A button speeds up the gyrocopter, while the B button slows it down. The hang glider can't be sped up except by diving. Instead, pushing A or B causes you to "flare," which slows you down. To land the hang glider, you have to hold down A, which neither the game nor manual explains. I repeatedly crashed because I thought I was supposed to tap the button...