Skip to main content

NES Baseball: Bare-bones

Baseball was one of the NES's more popular launch titles because, well, it's baseball! A baseball simulator, no matter how primitive, was bound to be a success. But man is it primitive.

My first encounter with Baseball was in the fantastic NES Remix for the Wii U, in which you complete mini-game challenges, like hitting a home run. That was fun, but playing a whole game of NES Baseball is another matter. There is just so little to it.

In particular, you can't even control the fielders. When pitching, you have to wait for a computer-controlled player to get the ball. Sometimes the outfielder closest to the ball just gives up pursuing it and turns back, leaving it to a farther-away player! Because the tiny, faceless, identical sprites don't change sizes regardless of their depth from the "camera," they often appear to be barely moving. Once someone finally gets the ball, you can control which base he throws it to.

You can control pitching and batting well enough, and also whether to have the players on base advance or turn back. This is enough to make the game somewhat enjoyable. Still, it's hard to see why anyone would want to play it today. On the NES alone, more than a dozen more sophisticated baseball sims were released, such as the popular R.B.I. Baseball and Baseball Stars.

The game has no background music while you play, and grating, beeping sound effects. If you do want to play this game for some reason, your enjoyment will directly depend upon how you like playing baseball simulators and how tolerant you are of playing ancient video games in general. And you'll probably have more fun playing against a human opponent instead of the computer. 
Grade: F
Linked Reviews
"While, slow, the game is by no means broken; players will likely be satisfied when they finally get the hang of throwing the ball to basemen and gaining points over the other team."
—Lee Meyer, Nintendo Life, 6/10

"This is a cute game, and I know many have fond memories of it since it's probably the first NES sports game many owned, but the fact of the matter is that it's just not that good."
— Pat Contri, Ultimate Nintendo: Guide to the NES Library2/5

"A mostly deprecated but nevertheless pivotal moment in video game history."
—Jeremy Parish, NES Works


Comments

Popular posts from this blog

Final Fantasy VI: 30th anniversary

Final Fantasy VI is widely regarded as the greatest of the original six FF games. Its decision-based story events, fully customizable magic system, and gritty sci-fi/fantasy setting set the standard for the series moving forward. The enormous cast of characters and elaborate plot-line built on the promise of FF4 (“Final Fantasy II” in the U.S.), shedding many of that game’s cliches (while sticking with the tried-and-true Evil Empire trope) in favor of something more adult. The game’s villain, Kefka, embodies evil, playing on the sci-fi trope of the person driven mad by experimental technology. Final Fantasy VI begins with an amnesiac girl named Terra (you can change her name, of course). Controlled by a psychic “crown”, she pilots a magic-driven suit of tech armor (called “Magitek”). After forming a psychic connection to an “Esper” (what were called “Summons” in FF4), she breaks free of the empire’s control. A thief named Locke, who belongs to the resistance group known as the Returne...

Mega Man X: 30th anniversary

Thirty years ago Mega Man X brought Capcom's beloved blue bomber into the 16-bit era, to great acclaim. In a creative twist, Mega Man X (called X for short) is a new robot, not the original Mega Man . As with Super Metroid, Super Castlevania IV , and The Legend of Zelda: A Link to the Past , Mega Man X uses the winning formula of remaking the original NES game but with more and better. Mega Man X, like his predecessor, faces eight robot masters, now called "Mavericks." Instead of "men," they are made in the image of animals: Chill Penguin, Storm Eagle, Launch Octopus, Spark Mandrill (a kind of monkey), Armored Armadillo, Sting Chameleon, Flame Mammoth, and Boomer Kuwanger (a Japanese stag beetle). An opening stage ends with X being defeated by the robot Vile, a henchman of Sigma, who wants to destroy humanity using something called "Reploids" (the Mavericks?). Fortunately, a "Maverick Hunter" robot named Zero jumps in to save X. He encourages...

Donkey Kong Country: 30th anniversary

Rare released a number of quality games for the NES:  R.C. Pro-Am ,  Solar Jetman , Snake Rattle 'n' Roll , and Battletoads come to mind. But all these were surpassed by Rare's masterpiece, Donkey Kong Country (DKC). DKC uses faux-3D sprites to produce an incredibly beautiful and well designed platformer. The game was so successful it spawned two sequels, DKC 2: Diddy's Kong Quest and DKC 3: Dixie Kong's Double Trouble! All three games were such hits they got Game Boy spin-offs (renamed Donkey Kong Land , of course!) and later Game Boy Advance ports! DKC even got a port on the Game Boy Color somehow! Two more recent sequels, DKC Returns and DKC: Tropical Freeze , have brought the series, and the classic character of Donkey Kong himself, back into the limelight for modern gamers. But it all started with the original. Usually I describe gameplay first, but DKC is most notable for its stunning graphics and music. Hype for the game was real: I watched a preview for ...