A quarter century ago, Paper Mario was released on the N64. A quasi-sequel to Super Mario RPG , it refines the kid-friendly Nintendo take on the RPG genre, leaving behind some elements Square borrowed from Final Fantasy in favor of a uniquely "Mario-ish" implementation. Like Mario RPG, Paper Mario is very fun. As the name suggests, Paper Mario uses a cartoon style: all the characters are paper cut-outs. It's reminiscent of Yoshi's Story : the whole game is a story with paper puppets. The characters being made of paper mostly doesn't matter. There's an occasional graphical flourish, like when Mario wafts under the covers of the bed in a Toad House or curls into a tube when going down a pipe. Paper Mario uses a 2.5D world. There is usually a foreground and background, with different elevations, similar to beat-'em-up games like Double Dragon. In a few cases, there are curved paths, and the camera rotates automatically as Mario walks around. One of the bigges...
Dragon Warrior II is a bigger Dragon Warrior: more heroes, monsters, equipment, spells, items, towns, and dungeons. The formula is the same, but with three party members instead of just one, who battle up to eight monsters at once. But it released a few months after Final Fantasy in the U.S., to which it compares poorly (in Japan it predated FF by almost a year). An opening cut-scene shows Moonbrooke Castle being destroyed by monsters; a lone survivor escapes to warn the neighboring kingdom of Midenhall. At first you control only Midenhall's prince, a descendant of the legendary Erdrick, but he is soon joined by his noble cousins, the prince of Cannock and princess of Moonbrooke. She has been transformed into a dog, but the Mirror of Ra, which the men retrieve from a swamp tile on the world map, reveals her true shape. She is a magic-user, who will learn powerful, new spells like healall [fullheal], revive [kazing], and explodet [kaboom]. The prince of Midenhall is a warrior who c...